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How to Use Webcam in XNA?

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Hi

I am trying to show webcam video in my XNA Project. I am using AForge Library and has successfully implemented the webcam video on my Windows Form Project.

In form i am showing the video in pictureBox, but in XNA i am unable to understand how to send video data to Texture2d.

Kindly check the code and guide me.

protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // TODO: use this.Content to load your game content here+ //WebCamVideo - Start VideoCaptureDevices = new FilterInfoCollection(FilterCategory.VideoInputDevice); foreach (FilterInfo VideoCaptureDevice in VideoCaptureDevices) { DeviceName = VideoCaptureDevice.Name; } myfont = Content.Load<SpriteFont>("myfont"); FinalVideo = new VideoCaptureDevice(VideoCaptureDevices[0].MonikerString); FinalVideo.NewFrame += new NewFrameEventHandler(FinalVideo_NewFrame); FinalVideo.Start(); //WebCamVideo- End }

        void FinalVideo_NewFrame(object sender, NewFrameEventArgs eventArgs)
        {
           // throw new NotImplementedException();
              
           
        }


Regards

Taha


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